Nov 29

For those of you who aren’t familiar, the walled garden is a term used to describe the situation where carriers control all content that goes to their device. Being able to sell directly to consumers is a very costly service that few can afford.

The walled garden is dealing some serious blows to the industry right now. Depending on what carrier you’re with, even if you buy a game from a site that sends you an SMS with an html link to get the game, some carriers will go as far as to block this SMS link or the download. This makes absolutely sure that the games can only be purchased through their deck. The fact that these small start up game developers aren’t able to sell directly to the consumer, means that they have an incredibly hard time getting their games out. This process is really stifling industry growth.

Let’s just say that you are one of the lucky publishers who gets their game onto a game deck. The only way to sell your game on that deck is to hope that somebody knows of your game and is looking for it specifically, or that they will select your game based on its catchy title. If the title is your only selling potential, then you better make sure that the game is called “Aabaa’s Adventure” because chances are that the customer won’t be searching through the entire game deck. Too bad for the developer who makes an amazing game but calls it “Zworf” (I don’t know why you would call it that anyways).

Okay, so you’ve got a good game and it has a catchy name at the beginning of the alphabet. What other problems will you incur? Firstly, the waiting times to get your game on a carrier’s deck are incredibly long compared to the time it takes to actually develop the game. It’s common for a game that took 3 months to develop to wait 8 months before their game is on the deck. This causes serious cash flow issues.

Speaking of long waiting times, let’s just say you accidentally shipped the game with a bug. We all know this would NEVER happen (wink), but just hypothetically what if? It would take a relatively long time to get your game updated because you have to go through the bureaucracy of the carrier system. Not only that, but everyone who has the unupdated games will have to repurchase the software because their carriers will demand they buy the game again.

It’s obvious why carriers are so reluctant to give up the market to more direct to consumer publishers. Although the revenue they make from game sales is relatively minor to their other competencies; carriers still receive huge revenues from controlling all content that moves through their phone. It is very hard to convince them to give up these profits in exchange for better gaming. This is not to say that it will never happen. Developers such as Gameloft have negotiated with carriers to be allowed the right to offer direct to consumer sales off their website in exchange for a limited time of exclusivity on the carrier’s game deck. These developers have demonstrated that negotiating direct to consumer sales can be a very successful part of a developer’s business strategy. We will never see the end of the walled garden in North America until the mobile game industry bands together and forces carriers to open their decks. Europe and Asia have pioneered this movement and America can benefit from similar action.

QuicklyBored is a blog that reviews mobile games as well as reports on the mobile games industry. Visit us at http://www.quicklybored.com

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Nov 26

The master of your CD or DVD disk, is of the utmost importance for replication or duplication. Here are some tips which may help you create a high quality master disc:

1. Always use the highest quality discs that you can obtain. Do your research, take your time, then choose a brand that will produce a high quality disc each and every time you duplicate or replicate.

2. Avoid copying from a network source if at all possible. If the source files for your disk are on a network drive then copy the files to your computer before you burn a disc. If you can’t, try using the copy to hard drive first feature. When doing this, your
burning software will create a temporary image file during the burning process. Once the burning has been completed, it will delete the temporary file.

3. Avoid burning on a laptop computer that is low on battery power. The fluctuations that will occur in the available battery power may cause poor results.

4. Ensure that you finalise your disc. If you fail to finalise, the disc may not play back. Finalising will also help increase the reading compability in other CD-ROM drives.

5. Never use the packet writing method to burn a master disc.

6. Avoid any type of impact or movement of the drive when burning. Movement can cause the laser to skip or jump tracks which in turn may lead to errors or a bad disc.

7. Use the “burn-proof” feature if possible. This will allow the drive to slow down the burn speed if your computer can’t supply data fast enough. It may increase the burn time but the quality of the disc will be enhanced.

8. Avoid having multiple applications open when burning. This can adversely affect your computer’s ability to supply data to the burner.

For further information on CD Duplication Visit http://www.cdduplicationweb.com
right now!

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Nov 23

Blank compact disc recordables, or CD-Rs, are electronic storage devices that do not contain any data. Data can be stored on these CD-Rs through a process called ‘CD burning’. A blank CD-R, a computer, a CD writer, and appropriate computer software are required to transfer data onto a blank CD-R. Data stored on the CD can be accessed or viewed any time, on a computer.

In any business or government organization, vital information needs to be stored somewhere as backup. Large quantities of data can be stored on blank CD-Rs and kept somewhere safe for future use. Apart from this, it can also be used to store movie files, mp3 audio files and digital images for personal use.

A blank CD-R is a relatively cheap way of storing voluminous amounts of data. The CDs cost less than 50 cents apiece if bought in bulk. A single CD can store around 700 MB of data, which is approximately 80 minutes of stored digital video files. While performing data backup, it is important to move all the required files and folders to a single folder. Furthermore, these should be classified according to different data types, such as documents, pictures, spreadsheets and video files. This will avoid confusion and save time.

After data is transferred to a CD, it needs to be stored in a safe place away from heat, excess moisture, magnetic fields and dust particles. These conditions can easily destroy or corrupt the data stored in the CD. Usage instructions given by the seller should be followed properly.

One negative aspect is that these CDs are increasingly being used for selling copyrighted material. This results in piracy and can result in huge losses to companies. Blank CD-Rs are certainly the most cheap, fast, and portable medium of storing data.

CDR provides detailed information on CDR, CDR Media, Blank CDRs, Make DVD On CDRs and more. CDR is affiliated with Flash Memory Cards.

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